调频彩色全屏与镜头效果着色器视觉特效Unity游戏素材资源

调频彩色全屏与镜头效果着色器视觉特效Unity游戏素材资源

本游戏资料是调频彩色全屏与镜头效果着色器视觉特效Unity游戏素材资源,大小:3 MB ,格式:unitypackage,使用软件:unity 2018.4.25,资产版本:Version 1.31 (current),供广大设计师学习使用,语言:英语。

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调频彩色全屏与镜头效果着色器视觉特效Unity游戏素材资源 调频彩色全屏与镜头效果着色器视觉特效Unity游戏素材资源 调频彩色全屏与镜头效果着色器视觉特效Unity游戏素材资源 调频彩色全屏与镜头效果着色器视觉特效Unity游戏素材资源

FM COLOR is a full-screen image post processing effect that provides you an easy option to enhance your 3D scenes!
Let’s make your game art with ease ;)
[New!] Updates: Supported Single pass stereo rendering(experimental)
[New!] CHECT IT OUT our upgradable package FM Polygon Japan
[New!] Render Pipeline support
– Experiment feature for URP & HDRP
– Core Effects are supported except Fog, Fresnel & Outline
[New!] Render Mode
– Simplified options in 3 modes: FULL, FAST, URP
Features:
– 90+ LUT Templates (customised LUT supported)
– Basic HSB
– Oil Paint Effect
– Pixel Art
– Fresnel Effect
– Fog Effect
– Grain Effect
– Vignette Effect
– Outline
– FXAA
– Lovely Demo Room is included
– FMColorFast (Light-Weight version for low-end mobile, without Depth related effects)
Device Test Reference:
# iPhone 6s: 60+ fps (stable)
# iPhone XS: 60+ fps (stable)
# Google Pixel 2: 60+ fps (Paint Effect: ~30+fps, (Paint FX in URP) 50+fps)
# Oculus GO: 40+ fps (FMColorFast: 45+ fps, Paint Effect: ~25+fps)
Please be noted that full screen paint effect may affect performance in low-end devices. You may consider FM POINTS for 3D Paint Brush & Point Cloud visualisation style, which use a light-weight rendering solution, can even run on iPhone 5(via WebGL mobile web browser) Youtube Demo*
Tested platforms: iOS / Android / Mac / PC / VR Headset / Oculus GO / WebGL2.0
Minimum Graphic API: OpenGLES3(or above) / Metal

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原创文章,作者:steven,如若转载,请注明出处:https://www.cgdao.cn/22715.html

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