图形用户界面粒子系统Unity游戏素材资源Version 1.2.3.4

图形用户界面粒子系统Unity游戏素材资源Version 1.2.3.4

本游戏资料是图形用户界面粒子系统Unity游戏素材资源Version 1.2.3.4,大小:83 MB ,格式:unitypackage,使用软件:unity2017.1.5,资产版本:Version 1.2.3.4(current),供广大设计师学习使用,语言:英语。

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图形用户界面粒子系统Unity游戏素材资源 图形用户界面粒子系统Unity游戏素材资源

 

图形用户界面粒子系统Unity游戏素材资源 图形用户界面粒子系统Unity游戏素材资源 图形用户界面粒子系统Unity游戏素材资源


UI Particle System is advanced solution for 3D particles used in Unity GUI. With this plugin you will not need to worry about changing sorting orders, adding multiple canvases, etc. With it you can just add particles to GUI in few quick steps.
UI Particle System is also mobile friendly, its very efficient depth buffer makes it very cheap for performance.
Features:
-rendering particles on GUI, based on custom depth buffer
-full support for Shuriken Particle System (only what you need to change is shader)
-culling mask feature (so you can use particles in scroll views, etc.)
-easy to setup component-attach UI Particle system
-advanced, highly customizable particle shader
-support for Soft Particle blending with GUI
-available distortion effect for GUI
-semi-transparent/translucent culling mask and non-overlaping depth objects (beta)
Perfect for:
-special effects of GUI elements like buttons or other interactable elements
-rewarding effects with complicated and advanced particles
-game card effects
Requirements:
-Unity GUI
-Canvas with Screen Space – Camera mode or World Space mode. System does not work without GUI camera set.
Supported depth/culling sources:
-Image (GUI component)
-RawImage (GUI component)
-just RectTransform with selected texture
Supported rendering pipelines:
-Standard Rendering Pipeline
-Universal Rendering Pipeline (URP), at 2019.3+
Supported Unity versions: 2018.x, 2019.x, 2020.x

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原创文章,作者:steven,如若转载,请注明出处:https://www.cgdao.cn/20778.html

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